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Modeling and experiments to better understand rural livelihoods decision-making
CutTheCreep
How do we encourage shared effort into land restoration in an invasive species problem?

This game blends a commons problem (over-harvest from a shared forest or orchard) with a public goods problem (allocation of some effort away from harvest and into restoration), and is likely reusable for many spatial public goods problems.
tapSquares is packaged with step-by-step build guide for this game.
Publications
(Currently in development)
Code Base
This is built using the tapSquares games interpreter
Repository
This draft is packaged with the current tapSquares release
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