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Want to do it yourself?

We've organized tools below that we hope will help you get going on a game or modeling project of your own.

If you get stuck, or if you have ideas of how these learning resources could be more helpful, reach out.

Building a game?

Do you want to ...

Use an existing game?

Modify an existing game?

Start from a blank template?

Work from the tapSquares game interpreter?

Building a model?

We have a number of agent-based modeling examples built for workshops and courses, with varying degrees of documentation, testing and support.

These might be helpful to those thinking about problems that align closely with the models shared, but also for those new to modeling and struggling to get past the blank page and knowing where to start.

Visit our teaching models gallery

Please also have a look at this list of ABM learning resources we typically include as part of our ABM teaching.

Need more?

We regularly host 2-3 day workshops on the design of games as experimental tools, with some time spent on the technical skills development of building and implementing games.

Sample workshop agenda, from one of our workshops hosted at Stellenbosch University in June 2024

If you would be interested to join or host a workshop, let us know!  In the meantime, you might find our games builder guide and Netlogo games template useful to get started.

Warren Hall, Ithaca, NY, 14850

andrew.bell (at) cornell.edu

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